Book Image

jQuery Game Development Essentials

By : Selim Arsever
Book Image

jQuery Game Development Essentials

By: Selim Arsever

Overview of this book

jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices without having to worry about individual peculiarities."jQuery Game Development Essentials" will teach you how to use the environment, language, and framework that you're familiar with in an entirely new way so that you can create beautiful and addictive games. With concrete examples and detailed technical explanations you will learn how to apply game development techniques in a highly practical context.This essential reference explains classic game development techniques like sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery. In addition, there is coverage of advanced topics specific to creating games with the popular JavaScript library, such as integration with social networks alongside multiplayer and mobile support. jQuery Game Development Essentials will take you on a journey that will utilize your existing skills as a web developer so that you can create fantastic, addictive games that run right in the browser.
Table of Contents (17 chapters)
jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Web Audio API


The Web Audio API aims to give the JavaScript developer basically the same tool he is used to having when writing a native application. It replicates the capabilities of OpenAL, a very widely used API for game development. Furthermore it's a standard API. Sadly, for the moment, it's only implemented on Webkit-based browsers including the mobile version in iOS 6.

Before work on this standard began, Mozilla added a similar API to Firefox called Audio Data and is currently working on migrating to the Web Audio API. It should probably be available in a stable version before the end of 2013. As for Internet Explorer, nothing has been announced yet. If you want to use the Web Audio API in Firefox, you can now use the audionode.js library (https://github.com/corbanbrook/audionode.js), but it's incomplete and hasn't been updated in years. However, if you stick to simple usage, it will probably do the trick!

Instead of simply providing a way to play a sound, this API provides a full stack...