Book Image

Source SDK Game Development Essentials

By : Brett Joseph Bernier
Book Image

Source SDK Game Development Essentials

By: Brett Joseph Bernier

Overview of this book

Table of Contents (18 chapters)
Source SDK Game Development Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Creating textures is pretty easy once the proper folder structure is set up, and importing custom content is as simple as placing the proper files into the correct folders. Sounds go in the sound folder, models go in the models folder, and materials go into the materials folder. Custom models are created in third-party modeling applications such as Blender, 3DSMAX, or Maya. Prepare to bring some light into your world because next up is lighting!