Book Image

Source SDK Game Development Essentials

By : Brett Joseph Bernier
Book Image

Source SDK Game Development Essentials

By: Brett Joseph Bernier

Overview of this book

Table of Contents (18 chapters)
Source SDK Game Development Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


The examples in this chapter were just the tip of the iceberg. There's so much you can do with func_tracktrain and point_camera entities. Func_tracktrains can be ridden, hidden, and targeted by other entities. Point_cameras and point_viewcontrols entities can add another dimension of depth and immersion to your worlds. Making blocks and models move is fun, but the real magic starts to happen when you add NPCs into the mix. NPC movement is next; buckle up!.