Book Image

OUYA Game Development by Example

By : John Donovan
Book Image

OUYA Game Development by Example

By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – preparing your game for in-app purchasing


In-app purchasing (commonly referred to as IAP in developer documentation) requires a properly configured project to work correctly. The first step of ensuring your configuration is making sure the OuyaGameObject has your developer ID in it. Perform the following steps to include in-app purchasing in a game:

  1. Open a web browser and navigate to https://devs.ouya.tv/developers.

  2. Use your OUYA account information to log in to the portal.

    After logging in, your developer UUID will appear on the portal splash screen, depicted as a green highlight as shown in the following screenshot:

  3. Copy the UUID value into your clipboard so that you can paste it later.

  4. Open your TouchCannon Unity project.

  5. Click on OuyaGameObject in the Hierarchy window to display it in the Inspector window.

    OuyaGameObject contains a field for you to paste your developer UUID into, as shown in the following screenshot:

    Now that your game is properly linked to your developer...