Book Image

OUYA Game Development by Example

By : John Donovan
Book Image

OUYA Game Development by Example

By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – creating icons for your game


Up until this point, the icon for your game has been shown on OUYA's Play menu as a standard Unity icon. Before submitting your game, it needs to have a unique icon that will draw attention to it and differentiate it from other games on the market, so we'll now create a set of custom icons by performing the following steps:

  1. Open the folder that contains your RollingMarble project and navigate to RollingMarble\Assets\Plugins\Android\res.

  2. Open the folder named drawable and examine the file inside it named app_icon.png.

    The app_icon.png file is the icon that will appear when people view your app from the OUYA marketplace. Note that this is different from the icon that will appear on the Play menu; this is the one that most people will see before they download the game.

  3. Use your preferred image manipulation program to make yourself an app icon. Get creative! You can have anything in your app icon as long as it's appropriate for all ages and it fits...