Book Image

OUYA Game Development by Example

By : John Donovan
Book Image

OUYA Game Development by Example

By: John Donovan

Overview of this book

The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of imagination. OUYA Game Development by Example uses a series of feature-based, step-by-step tutorials that teach beginners how to integrate essential elements into a game engine and then combine them to form a polished gaming experience.
Table of Contents (18 chapters)
OUYA Game Development by Example Beginner's Guide
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, you had the chance to attempt several tutorials that touched on advanced topics that you'll be working with a lot as you make complex games.

You also learned about development methodologies to manage a project from start to finish and how to use version control technologies, such as Git, with services, such as BitBucket, to create and collaborate on small team projects. You also learned how to seek answers for yourself and solve problems pragmatically.

You've reached the end of the book, and you now have the knowledge and resources you need to blaze your own trail without any more basic tutorials. Nobody can learn everything there is about game development, so the more you explore, share, and experiment, the better you'll become. Now go create OUYA games and be a part of the revolution!