Book Image

Mastering Unity 2D game development

By : Simon Jackson
Book Image

Mastering Unity 2D game development

By: Simon Jackson

Overview of this book

Table of Contents (21 chapters)
Mastering Unity 2D Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Overview
Index

Going further


If you are of an adventurous sort, try expanding your project to add the following features:

  • Try adding more animations from the hero's spritesheet, such as jumping.

  • Expand the animation and curves for the hero. Try playing with some of the other options that were described in the overview.