Book Image

Mastering Unity 2D game development

By : Simon Jackson
Book Image

Mastering Unity 2D game development

By: Simon Jackson

Overview of this book

Table of Contents (21 chapters)
Mastering Unity 2D Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Overview
Index

Going further


If you are the adventurous sort, try expanding your project to add the following:

  • Add some buildings to the town

  • Set up some entry points for a building and work that into your navigation system, for example, a shop

  • Add some rocks to the scene and color each differently using a manual material, maybe even add a script to randomly set the pixel color in the shader instead of creating several materials

  • Add a new scene for the cave using another environment background, and get the player to travel between them