Book Image

Scratch 2.0 Game Development Hotshot

Book Image

Scratch 2.0 Game Development Hotshot

Overview of this book

Table of Contents (18 chapters)
Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Defeating the boss


When the boss has had enough, it should disappear and declare the player victorious. Adding this step will conclude the tutorial and finish the game.

Engage thrusters

We will yet again expand the script of the boss sprite. For this final step, we won't create a completely new script, but we will add to the main boss script that already exists. This is the one that starts with the when I receive <boss> block.

When the condition in the repeat until () loop is met, the script will exit the loop. When this happens, it means that the boss has received the described number of hits and should be defeated. We will write the following instructions for this defeat script:

  1. After the repeat loop, add two say () for () secs blocks; fill in the value 1 in the second empty slot for both the blocks.

  2. First we will have the boss say "I give up" by filling in I give up. in the first empty slot of the first block.

  3. Then we will have the boss say "You win" by filling in You win! in the first...