Book Image

Construct 2 Game Development by Example

By : John Bura
Book Image

Construct 2 Game Development by Example

By: John Bura

Overview of this book

Table of Contents (16 chapters)
Construct 2 Game Development by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Where to Go from Here
Index

Summary


In this chapter, we talked about game mechanics, which are really important. Whenever you play a game, deconstruct the game into mechanics. Take note of the mechanics you like and the ones you don't like. We have learned how to add game mechanics to sprites and change their properties as well.

In the next chapter, we are going to learn how to make a game from scratch.