Now that we have a level, we need to add a turret. Double-click on the background, select add sprite, and then add the graphic. Make sure that the dimension of this graphic is 32
by 32
; everything that we had set up earlier needs to be on this grid. Your playing area should look like the following screenshot:
First, we will add some functionality using the following steps:
Add a Touch object from the Insert New Object window.
Then, go to your event sheet and add an event. This event is going to be a Touch event. Remember that touch events and mouse clicks are the same.
When we touch the black area, a turret is spawned. This will spawn a turret on the screen. Add an On touched object event, as shown in the following screenshot:
The object we want to be touched is the
PlaceTurret
object, as shown in the following screenshot: