Book Image

Getting Started with DraftSight

By : JOAO ANTONIO C DOS SANTOS
Book Image

Getting Started with DraftSight

By: JOAO ANTONIO C DOS SANTOS

Overview of this book

Computer-aided design (CAD) uses computer systems to assist in the creation, modification, and analysis of a design. DraftSight is a 2D computer-aided design (CAD) software application. DraftSight includes all the main tools to draft with precision, and it works with DWG files, the most popular CAD file type. It runs on a wide variety of operating systems, including Windows, Mac, and Linux. Getting Started with DraftSight addresses all the main phases for executing and printing a mechanical project. These concepts and commands can easily be applied to other areas. Beginning with the very basic concepts, and going through all the necessary drawing steps, you will finish by printing a full scale mechanical drawing. The illustrative examples will help you understand the design process and teach you how to utilize DraftSight features in your mechanical design projects. You will start with an overview of the mechanical design process, which will help you understand the different commands, tools, and tasks involved in DraftSight projects. You will then proceed to executing all the phases of the design process. This includes setting up a drawing, drawing and editing with precision, organizing with layers, and finally obtaining valid information from the drawing. Furthermore, you will also learn to apply fills, patterns, and dimensions, and the process of defining and printing sheets. With "GettingStarted with DraftSight" you will learn how to specify and document parts and print drawings with the help of DraftSight. Towards the end of this book you will be introduced to some advanced concepts like additional layer commands, and methods to reference other drawings or images, which can be very useful when dealing with complex projects.
Table of Contents (18 chapters)
Getting Started with DraftSight
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating components (blocks)


The MAKEBLOCK command (alias B, on the Draw toolbar, or navigating to Draw | Block) creates a component from existing entities.

The command displays the Block Definition dialog box. In Name the component name is typed, or an existing component may be selected for overwriting it. In Description, additional information about this component may be typed in. In Settings the following options are available:

Apply uniform scale doesn't allow inserting this component with different scales; Allow block to explode indicates that this component may be exploded; Attach Hyperlink allows the user to assign a hyperlink to the component (for instance, site of the component manufacturer); Units list allows the user to associate a unit to the component. Base point allows the user to define the base point associated to selected entities; this point will be used to insert the component and can be specified in the drawing by the button or by typing its coordinates. Block entities...