Book Image

Mastering Adobe Captivate 7

By : Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 7

By: Damien Bruyndonckx

Overview of this book

Table of Contents (20 chapters)
Mastering Adobe Captivate 7
Credits
Foreword
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Thanks to Advanced Actions and Variables, you have been able to add a whole new level of interactivity to your projects. The good news is that you just briefly approached the tip of the iceberg in this book. The possibilities are virtually endless, and your imagination is the ultimate limit to what can be achieved.

To implement Advanced Actions and Variables, Captivate takes advantage of its Flash roots, and more specifically, of one of the greatest and most powerful tools of the Flash platform: a programming language named ActionScript. When publishing the project to HTML5, Captivate translates these variables and Advanced Actions to JavaScript instead.

Advanced Actions and Variables can be used to create dynamic Text Captions, to turn the visibility of objects on and off, to control the movie, to access information about the movie, and much, much more.

The Flash developers and ActionScript programmers can also contribute to Captivate by creating Widgets. Widgets are extra features...