Book Image

Raspberry Pi Projects for Kids

By : Daniel Leonard Bates
Book Image

Raspberry Pi Projects for Kids

By: Daniel Leonard Bates

Overview of this book

Table of Contents (11 chapters)

Summary


In this chapter, we learned how to make a GUI in Python. We learned how to create all sorts of different widgets that let the GUI do interesting things, and we also learned how to react to events, such as mouse buttons, being clicked.

In particular, we created a mapping program that lets us click on the map to mark points of interest and even add useful descriptions for the markers. We have the knowledge and skills to add many extra features to our program by continuing to add buttons and other widgets.

Throughout this book, we've learned about the Raspberry Pi and what it can be used for. We've learned some core programming concepts and seen how they apply to both Scratch and Python. They apply to many other programming languages too. We've seen how programming can be a creative skill and can be used to create games or build useful tools. Above all, I hope you've found programming fun. It's a really valuable skill to learn and can provide unlimited entertainment.

If you've enjoyed...