Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 12. Creating the Materials in Cycles

In this chapter, we will cover the following recipes:

  • Building the reptile skin shaders in Cycles

  • Making a node group of the skin shader to reuse it

  • Building the eyes' shaders in Cycles

  • Building the armor shaders in Cycles