Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 6. Rigging the Low Resolution Mesh

In this chapter, we will cover the following recipes:

  • Building the character's Armature from scratch

  • Perfecting the Armature to also function as a rig for the Armor

  • Building the character's Armature through the Human Meta-Rig

  • Building the animation controls and the Inverse Kinematic

  • Generating the character's Armature by using the Rigify add-on