Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – zooming with the NumPad


The Blender NumPad also allows you to control the zoom. However, this may not work if you have Emulate NumPad enabled. If you do, skip to the next Time for action – making the camera see what you do section:

  1. Press the + (plus) key on the NumPad several times to zoom in.

  2. Press the - (minus) key on the NumPad several times to zoom out.

  3. Press the . (period) key on the NumPad to center on the selected object and zoom into it. If you are using the NumPad emulator, this will not work; but you can select View on the 3D View header and find View Selected on the pop-up menu, as shown in the following screenshot:

  4. Press the Home key on the keyboard to zoom out to show the entire scene. This is not the Home key on the NumPad. Press fn + left arrow if you are using a Mac with no Home key.

What just happened?

Pressing the + key on the NumPad zooms into the scene by steps, and pressing the - key on the NumPad zooms out. To fill the view with the active object, you...