Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – moving the lamp


Until now, you've just changed your view of the scene. Now, it's time to alter the scene itself. Move the lamp and see how this affects the cube:

  1. To start, either open Blender or select New. You will see the familiar 3D View.

  2. Press F12 to render the scene.

  3. Observe how the cube looks.

  4. Press the Esc button to close the render window.

  5. Place the cursor over the lamp. Hold the RMB down and begin to drag the mouse. When the lamp begins to move, you may release the RMB. Move the lamp to the left so that it is not only between the camera and the cube but also above them, as shown in the next image. Press the LMB to release the object. If you press the RMB again, it will cancel the movement.

  6. Press F12 to render the scene.

  7. Observe how the cube looks. The left side is much lighter as you can see in the following screenshot:

  8. Press the Esc button to close the render window.

What just happened?

You rendered the cube to see how it looks, as shown on the left-hand side of the previous...