Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – moving the lamp close to the cube


Now, it's time to use a different method to move an object. By performing the following steps, you will demonstrate that the lamp is a point of light radiating out:

  1. Press the 1 key on the NumPad to get the front view.

  2. Put the cursor over the lamp.

  3. Press the RMB to select the lamp.

  4. Press and release (tap) the G key.

  5. Use the mouse to move the lamp down until it is in level with the cube and is right next to it, as shown in the next screenshot. Press the LMB to release the lamp.

  6. Press the 7 key on the NumPad to get the top view.

  7. Tap the G key.

  8. Use the mouse to move the lamp up so that it is next to the cube and at the same level as the center of the cube. Press the LMB to release the lamp.

  9. Press F12 to render the scene.

  10. Observe how the cube looks. It should look as shown in the following screenshot.

  11. Press the Esc button to close the render window.

What just happened?

Earlier, you saw that moving the lamp affects how the scene is lit. This time, when...