Many times, you want to make part of an object taller or wider and then turn it in a different way. Blender provides some visual manipulator tools that you may enjoy using:
Press 1 on the NumPad so that you are looking at Suzanne from the front. Press A to deselect all the vertices.
Select most of her ears with the Border Select tool as seen here. Go close to her head but not into it. Make sure that the selections are identical on both sides.
Create a group called
Ears
, and assign the vertices to it. Save the file with a unique name.You have used the 3D Manipulator for moving. Now, let's use it for scaling.
When in Edit Mode, there are three buttons on the 3D View header, as shown here: an arrow, a curve, and a square with a line along the diagonal. The arrow is the translation manipulator, the curve is the rotation manipulator, and the square with the diagonal is the scaling manipulator. In 3D, translation refers to moving something...