Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – pressing B for border selection


The border selection works similar to the Marquee tool in Flash or Photoshop, stretching a border around the vertices you want to select:

  1. Press the A key once or twice so that everything is deselected.

  2. Move your cursor above and to the left of the cube.

  3. Press the B key. Notice that the cursor has dotted lines coming out of it—crossed lines as on the left-hand side of the previous illustration.

  4. Hold down the LMB while you drag the cursor down and to the right. Any vertices within the border will be selected when you release the LMB. Just select the vertices on the left-hand side.

  5. Press the B key again. Make another selection, but start at the bottom-right and move to the top.

  6. Now, press the B key, move over the vertices you have already selected, and press the MMB as you drag the cursor.

What just happened?

The B key starts border selection. You hold down the LMB while you drag the cursor. All the vertices within the border get selected. Each time...