Book Image

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
Book Image

Blender 3D Basics Beginner's Guide Second Edition

By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action – making the third sample


The third suggestion for a name is the Miss Blender out of Nassau. We will use the Text Editor as a resource and put the text on a curve:

  1. Create a New Blender file.

  2. Look at the Timeline window below the 3D View window. In the lower-left corner of the Timeline window, click the LMB on the Editor Type menu, which is the button farthest to the left, and select Text Editor.

  3. In the Text Editor header, select the New button next to the plus sign.

  4. Type in Miss Blender, a carriage return, and Nassau.

  5. In the 3D View, press the NumPad 7 key to get the Top view. Press 5 on the NumPad to get the Ortho projection.

  6. Press X to delete the default cube.

  7. Select Edit from the Text Editor header. In the popup menu, scroll up to Text to 3D Object. Select One Object Per Line.

  8. With the mouse over the 3D View window, press A to deselect everything.

  9. Press Shift + A, and select Curve and then Bezier from the pop-up menus.

  10. Press Tab to get into Edit Mode.

  11. Press G to move the handle on...