Bakelite is a very common type of plastic and can be found in a lot of different colors and patterns. In this recipe, we will create the black type (which was once really common), as shown in this screenshot:
Start Blender and load the 9931OS_Suzanne_start.blend
file again:
With the mouse arrow in the Camera view, press the T key. Select the Suzanne mesh. Go to the Tools tab under the Tool Shelf panel on the left. Select Flat under Shading. Press T again to close the Tool Shelf panel.
Go to the Object modifiers window in the Properties panel. Expand the Subdivision Surface modifier panel and set the levels both for View and Render to
1
.