Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By : Enrico Valenza
Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By: Enrico Valenza

Overview of this book

Table of Contents (17 chapters)
Blender Cycles: Materials and Textures Cookbook Third Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a rusty metal material with procedurals


In this recipe, we will create a rusty shader that will be mixed with the metal shader by a stencil factor, as shown in the following screenshot:

The rusty metal material as it appears in the final rendering

Getting ready...

Start Blender and load the 9931OS_Suzanne_vcol.blend file. Then perform the following steps:

  1. Go to the World window. Click on the dotted little box to the right of the Color slot under the Surface subpanel. In the pop-up menu, select the Environment Texture item.

  2. Click on the Open button and browse to the textures folder to load the Barce_Rooftop_C_3K.hdr image.

  3. Set the Strength value to 0.200. Then go back to the Material window.

How to do it...

Now we are going to create the shader by performing the following steps:

  1. Click on the File item in the upper main header. Select the Link item. If necessary, browse to the folder where you stored all the blend files. Select the 9931OS_04_metal_group.blend file. From there, click on the...