In this recipe, we will create a rusty shader that will be mixed with the metal shader by a stencil factor, as shown in the following screenshot:
Start Blender and load the 9931OS_Suzanne_vcol.blend
file. Then perform the following steps:
Go to the World window. Click on the dotted little box to the right of the Color slot under the Surface subpanel. In the pop-up menu, select the Environment Texture item.
Click on the Open button and browse to the
textures
folder to load theBarce_Rooftop_C_3K.hdr
image.Set the Strength value to
0.200
. Then go back to the Material window.