Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By : Enrico Valenza
Book Image

Blender Cycles: Materials and Textures Cookbook, Third Edition

By: Enrico Valenza

Overview of this book

Table of Contents (17 chapters)
Blender Cycles: Materials and Textures Cookbook Third Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Creating Complex Natural Materials in Cycles

In this chapter, we will cover the following recipes:

  • Creating an ocean material using procedural textures

  • Creating underwater environment materials

  • Creating a snowy mountain landscape with procedurals

  • Creating a realistic earth as seen from space