As you do more modeling projects, you'll find that there are certain processes that you use very often. Here's a quick workflow for creating small mechanical details:
- Add the basic shapes.
- Do your "big" beveling to add curves.
- Do your "small" beveling on the sharp edges.
Next, we'll add some pipe-style detailingto our gun. Torus objects are fantastic for creating pipes.
Unlike other types of conduits (hoses, cables, and more), pipes largely consist of straight cylinders. Since they only have curves at certain points, an extruded section of a torus is a great solution. It gives you perfect angles without adding unnecessary polygons.
To do this, let's first add Torus to the scene. We'll use 48 Major Segments (by default) and 16 Minor Segments .
Major Segments is the numberof edges around the larger circle. Minor Segments is the number of edges around the tube that makes up the torus.
Let's start by deleting three quarters of the torus:
This will...