Book Image

Blender 3D By Example

Book Image

Blender 3D By Example

Overview of this book

Table of Contents (17 chapters)
Blender 3D By Example
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


This chapter was really robust, but you now understand how to create nice materials with the Cycles Render engine and how to light a scene properly. You also learned how to produce normal maps and how to bake your objects. This last technique would be very interesting for video games. We also covered Blender's Compositing tool to a slight extent by mixing a mist pass. Now let's create a new project!