Book Image

Using Yocto Project with BeagleBone Black

By : Hafiz Muhammad I Sadiq, Irfan Sadiq
Book Image

Using Yocto Project with BeagleBone Black

By: Hafiz Muhammad I Sadiq, Irfan Sadiq

Overview of this book

Table of Contents (17 chapters)
Using Yocto Project with BeagleBone Black
Credits
Foreword
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we studied more advanced recipe elements using gaku, a player based on GStreamer. We visited its recipe, as well as common elements from gstreamer recipes. We discussed these:

  • How dependencies are specified and how multiple recipes are kept to provide the same package

  • Some more about source fetching

  • Various techniques to inherit functionalities

  • Variable assignment types and conditional assignments

In next chapter, we will be studying Layers, a mechanism to keep all of our recipes together.