Book Image

3D Printing Designs: Fun and Functional Projects

By : Joe Larson
Book Image

3D Printing Designs: Fun and Functional Projects

By: Joe Larson

Overview of this book

3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice.
Table of Contents (14 chapters)
3D Printing Designs: Fun and Functional Projects
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Incremental saving


It is always a good idea to save your work frequently. To save your work in Blender, choose File | Save from the info panel or press Ctrl + S. Then, navigate to a chosen folder or directory, give the file a name, and click on the Save As Blender File button or press the Enter key.

It is recommended that each Blender project gets its own folder and that all projects be saved in a location that will be easy to find later.

It is also a good idea, while learning especially, to give each version of the file you save a slightly different name. This way, there is a history of the work done and it's easy to go back in the case of a mistake that isn't discovered immediately. This is called incremental saving and is simple to do in Blender. Simply choose File | Save As or press Ctrl + Shift + S to get to the save menu. If the project has been saved previously, it should already have a name. Next to the filename, there are plus and minus buttons:

By clicking on those buttons, the filename...