Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Navigating the view


Because Blender is all about working in 3D, but computer screens are flat, it is important to know how to change how you're looking at something in Blender.

Note

All of the following commands can also be found in the 3D View menu under View | View Navigation; however, since adjusting the view happens so frequently, it is recommended to learn the mouse and keyboard shortcuts instead of navigating menus to do this.

Rotating the view

In Blender, you can change the angle of the view by:

  • Clicking and holding the middle mouse button and moving the mouse pointer.

  • Pressing 2 or 8 on the number pad to rotate the view up and down.

  • Pressing 4 or 6 on the number pad to rotate the view left and right.

The point at which the view is rotating can change. Follow these steps to center the view rotation on a specific object:

  1. Select the object.

  2. Press the . (period) key on the number pad.

The selected object will fill the view and all view rotations will now center on that object:

Jumping to rotation...