Book Image

3D Printing Designs: Design an SD Card Holder

By : Joe Larson
Book Image

3D Printing Designs: Design an SD Card Holder

By: Joe Larson

Overview of this book

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.
Table of Contents (11 chapters)

Summary


A recent poll of online social sites about 3D printing showed Blender was the most popular choice for creating models for 3D printing. The reason is obvious, taking into account Blender's vast functionality. However, it could just as well be that more people were talking about Blender because of its challenging learning curve.

Blender is capable of creating simple primitive shapes, viewing them from any angle, transforming them with precision, and manipulating their individual vertices, edges, and faces in the powerful editing mode. The model can then be exported to a file, ready to be 3D printed.

Blender has many functions not even covered in this chapter, such as sculpting, skeletal manipulation, and how to use individual modifiers to achieve specific results. As these functions become important for individual projects, they will be covered.

Hopefully, this chapter served to introduce how powerful and comprehensive Blender is. However, Blender's comprehensive nature comes at the cost...