Book Image

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
Book Image

GNU/Linux Rapid Embedded Programming

By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (26 chapters)
GNU/Linux Rapid Embedded Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 15. Sound Devices - SND

Computers had the ability to manage audio since the beginning because sound is a good communication media, starting from human conversation to a more sophisticated mechanism to give feedback for an action to the user, playing an alarm, or even doing voice recognition in order to input commands. Also, don't forget gaming purposes, which form a huge market!

Embedded computers follow all innovations regarding this technology like a normal computer. For some implementations, the audio quality is even better than standard PCs. In fact, some embedded devices are used as Hi-Fi sound systems.

In this chapter, we will present sound devices in embedded kits and some possible usages of these devices to show you how you can use them to implement a simple and low-cost oscilloscope.