Book Image

GNU/Linux Rapid Embedded Programming

By : Rodolfo Giometti
Book Image

GNU/Linux Rapid Embedded Programming

By: Rodolfo Giometti

Overview of this book

Embedded computers have become very complex in the last few years and developers need to easily manage them by focusing on how to solve a problem without wasting time in finding supported peripherals or learning how to manage them. The main challenge with experienced embedded programmers and engineers is really how long it takes to turn an idea into reality, and we show you exactly how to do it. This book shows how to interact with external environments through specific peripherals used in the industry. We will use the latest Linux kernel release 4.4.x and Debian/Ubuntu distributions (with embedded distributions like OpenWrt and Yocto). The book will present popular boards in the industry that are user-friendly to base the rest of the projects on - BeagleBone Black, SAMA5D3 Xplained, Wandboard and system-on-chip manufacturers. Readers will be able to take their first steps in programming the embedded platforms, using C, Bash, and Python/PHP languages in order to get access to the external peripherals. More about using and programming device driver and accessing the peripherals will be covered to lay a strong foundation. The readers will learn how to read/write data from/to the external environment by using both C programs or a scripting language (Bash/PHP/Python) and how to configure a device driver for a specific hardware. After finishing this book, the readers will be able to gain a good knowledge level and understanding of writing, configuring, and managing drivers, controlling and monitoring applications with the help of efficient/quick programming and will be able to apply these skills into real-world projects.
Table of Contents (26 chapters)
GNU/Linux Rapid Embedded Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Chapter 2. Managing the System Console

In the first chapter of this book, we saw how to set up our developer kits and (in part) the host PC. We already got a first login via the serial console by showing you how you can connect a serial (or USB-to-Serial) adapter to each kit; however, in this chapter, we're going to go further into exploring the serial console and the shell running in it.

In this section, you will learn some useful command-line tools to manipulate files and also learn how to manage the distribution's packages. These commands will be used into this book, and even if you may already know them, it's useful to briefly review them.

In the end, a special section will introduce the bootloader commands (U-Boot in our cases) so you may feel more confident in managing this important component of the system. In fact, the serial console is mostly used to set up the running system (that is, the running distribution), but it is used to set up the booting stages and (sometimes) the whole...