Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By : Steven Lawrence Fernandes, Tim Cox
Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By: Steven Lawrence Fernandes, Tim Cox

Overview of this book

Raspberry Pi 3 Cookbook for Python Programmers – Third Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments. You will understand how to connect Raspberry Pi’s hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by creating your own Pi-Rover or Pi-Hexipod robots. You will also learn about sentiment analysis, face recognition techniques, and building neural network modules for optical character recognition. Finally, you will learn to build movie recommendations system on Raspberry Pi 3.
Table of Contents (23 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Introduction


Until now, we have focused purely on command-line applications; however, there is much more to Raspberry Pi than just the command line. By using graphical user interfaces (GUIs), it is often easier to obtain input from a user and provide feedback in a simpler way. After all, we continuously process multiple inputs and outputs all the time, so why limit ourselves to the procedural format of the command line when we don't have to?

Fortunately, Python can support this. Much like other programming languages, such as Visual Basic and C/C++/C#, this can be achieved using prebuilt objects that provide standard controls. We will use a module called Tkinter which provides a good range of controls (also referred to as widgets) and tools for creating graphical applications.

First, we will take an example, encryptdecrypt.py, and demonstrate how useful modules can be written and reused in a variety of ways. This is an example of good coding practice. We should aim to write code that can be...