Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By : Steven Lawrence Fernandes, Tim Cox
Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By: Steven Lawrence Fernandes, Tim Cox

Overview of this book

Raspberry Pi 3 Cookbook for Python Programmers – Third Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments. You will understand how to connect Raspberry Pi’s hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by creating your own Pi-Rover or Pi-Hexipod robots. You will also learn about sentiment analysis, face recognition techniques, and building neural network modules for optical character recognition. Finally, you will learn to build movie recommendations system on Raspberry Pi 3.
Table of Contents (23 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Using IDLE3 to debug your programs


A key aspect of programming is being able to test and debug your code, and a useful tool to achieve this is a debugger. The IDLE editor (make sure you use IDLE3 to support the Python 3 code we use in this book) includes a basic debugger. It allows you to step through your code, observe the values of local and global variables, and set breakpoints.

How to do it...

  1. To enable the debugger, start IDLE3 and select Debugger from the Debug menu; it will open up the following window (if you are currently running some code, you will need to stop it first):

The IDLE3 debugger window

  1. Open up the code you want to test (via File | Open...) and try running it (F5). You will find that the code will not start since the debugger has automatically stopped at the first line. The following screenshot shows that the debugger has stopped on the first line of code in filehandler.py, which is line 3: import os:

The IDLE3 debugger at the start of the code

How it works...

The control buttons...