Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By : Steven Lawrence Fernandes, Tim Cox
Book Image

Raspberry Pi 3 Cookbook for Python Programmers - Third Edition

By: Steven Lawrence Fernandes, Tim Cox

Overview of this book

Raspberry Pi 3 Cookbook for Python Programmers – Third Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments. You will understand how to connect Raspberry Pi’s hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by creating your own Pi-Rover or Pi-Hexipod robots. You will also learn about sentiment analysis, face recognition techniques, and building neural network modules for optical character recognition. Finally, you will learn to build movie recommendations system on Raspberry Pi 3.
Table of Contents (23 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Drawing lines using a mouse on Tkinter Canvas


The Tkinter Canvas widget provides an area to create and draw objects on. The following script demonstrates how to use mouse events to interact with Tkinter. By detecting the mouse clicks, we can use Tkinter to draw a line that follows the movement of the mouse:

A simple drawing application using Tkinter

Getting ready

As before, we need to have Tkinter installed, and either the Raspbian desktop running (startx from the command line) or an SSH session with X11 forwarding and an X server running (see Chapter 1, Getting Started with a Raspberry Pi 3 Computer). We will also need a mouse connected.

How to do it...

Create the following script, painting.py:

#!/usr/bin/python3 
#painting.py 
import tkinter as TK 
 
#Set defaults 
btn1pressed = False 
newline = True 
 
def main(): 
  root = TK.Tk() 
  the_canvas = TK.Canvas(root) 
  the_canvas.pack() 
  the_canvas.bind("<Motion>", mousemove) 
  the_canvas.bind("<ButtonPress-1>", mouse1press) 
 ...