Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions
Working with the Timeline and Other Useful Tools

You've already done a lot of work on the project you started two chapters ago. But you're not done yet! Now, we will focus on object alignment and positioning, as well as on audio synchronization with slide elements.

In this chapter, you will primarily focus on using the Timeline panel to synchronize elements of the slides with the audio. You will also learn about various tools and features used to manage and lay out the objects of the project.

In this chapter, you will learn about the following topics:

  • Using the Library to manage the assets of the project
  • Using Smart Guides to accurately arrange the objects
  • Using the rulers and creating custom guides
  • Learning how to group and ungroup objects
  • Using the Align toolbar to perfectly arrange the objects on the slides
  • Using the Filmstrip to manage the slides of the project
  • ...