Earlier in the chapter, we learned that if we want something done in Scratch, we tell a sprite by using blocks in the scripts area. A single sprite can't be responsible for carrying out all our actions, which means we'll often need to add sprites to accomplish our goals.
We can add sprites to the stage in one of the following four ways: paint new sprite, choose new sprite from file, get a surprise sprite, or by duplicating a sprite. We'll duplicate a sprite in a future chapter. The buttons to insert a new sprite using the other three methods are directly above the sprites list.
Let's be surprised. Click on get surprise sprite (the button with the "?" on it.). If the second sprite covers up the first sprite, grab one of them with your mouse and drag it around the screen to reposition it.
If you don't like the sprite that popped up, delete it by selecting the scissors from the tool bar and clicking on the sprite. Then click on get surprise sprite again.
Each sprite has...