Book Image

Processing 2: Creative Programming Cookbook

Book Image

Processing 2: Creative Programming Cookbook

Overview of this book

Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity. "Processing 2: Creative Programming Cookbook" will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide. Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language. Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing? "Processing 2: Creative Programming Cookbook" will guide you to explore the Processing language and environment using practical and useful recipes.
Table of Contents (18 chapters)
Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Writing Processing tools


In this recipe, we'll take a look at how you can create Processing tools. These tools are small applications that can interact with the Processing editor. You can use them to insert code at the caret position, or display a message in the status bar. You can also create extra windows with Java's Swing GUI library. The Color Selector tool was made this way.

Getting ready

Before you can start writing code, you need to install the Processing tool template. This is explained in the previous recipe, Installing the Processing tool template.

How to do it...

You can start by deleting everything in the src directory. We don't need the HelloTool.java file, as we are going to write our own class. Select the src folder in the Package Explorer and go to the File | New | Class menu. The name of this file should be MyTool.

Open the file by double-clicking it. Type the following code into the file, we'll explain everything in the How it works section of the recipe.

package be.vormplus...