Book Image

Moodle 2 for Teaching 7-14 Year Olds Beginner's Guide

By : Mary Cooch
Book Image

Moodle 2 for Teaching 7-14 Year Olds Beginner's Guide

By: Mary Cooch

Overview of this book

Moodle is a very popular e-learning tool in universities and high schools. But what does it have to offer younger students who want a fun, interesting, interactive, and informative learning experience? Moodle empowers teachers to achieve all this and more and this book will show you how!Moodle 2 For Teaching 7-14 Year Olds will show complete beginners in Moodle with no technical background how to make the most of its features to enhance the learning and teaching of children aged around 7-14. The book focuses on the unique needs of young learners to create a fun, interesting, interactive, and informative learning environment your students will want to go to day after day.This is a practical book for teachers, written by a teacher with two decades of practical experience, latterly in using Moodle to motivate younger students. Learn how to put your lessons online in minutes; how to set creative homework that Moodle will mark for you and how to get your students working together to build up their knowledge. Throughout the book we will build a course from scratch, adaptable for ages 7 to 14, on Rivers and Flooding. You can adapt this to any topic, as Moodle lends itself to all subjects and ages.
Table of Contents (15 chapters)
Moodle 2 for Teaching 7-14 Year Olds
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action — finalizing conditional activities


Let's now repeat the access and completion conditions for the game we want them to play:

  1. 1. Click on Edit settings for the game and scroll down to Restrict access.

  2. 2. In the Activity Completion condition box, choose the online text assignment.

  3. 3. In the Before activity can be accessed box, choose Hide activity entirely.

  4. 4. In the Completion tracking box, choose Students can manually mark the activity as completed.

What just happened?

We set a condition upon the SCORM game; the students can't see it until Stuart has given them a grade. Although we didn't have to, we set a completion condition upon the game too, which means they can themselves mark it as complete. If we take a look at the course page now from the teacher's point of view, we can get a better idea of how this feature works:

Stuart and other teachers can see the message telling them the tasks are hidden (as we'll see in a moment); the children see nothing! Note the checkmarks to...