Book Image

Scratch Cookbook

By : Brandon Milonovich
Book Image

Scratch Cookbook

By: Brandon Milonovich

Overview of this book

Scratch 2.0 is an easy to use programming language that allows you to animate stories and create interactive games. Scratch also gives you the capability of using programming to calculate complicated calculations for you. Scratch Cookbook will lead you through easy-to-follow recipes that give you everything you need to become a more advanced programmer. Scratch Cookbook will take you through the essential features of Scratch. You'll then work through simple recipes to gain an understanding of the more advanced features of Scratch. You will learn how to create animations using Scratch. Sensory board integration (getting input from the outside environment) will also be covered, along with using Scratch to solve complicated and tedious calculations for you. You'll also learn how to work through the exciting process of project remixing where you build on the work of others. Scratch Cookbook will give you everything you need to get started with building your own programs in Scratch that involve sounds, animations, and user interaction.
Table of Contents (17 chapters)
Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Adding words to a sprite


One of the first things we need to know to tell a story using Scratch is to display words on the screen to convey the story. For this recipe, we'll need to use some of the concepts we learned in the previous chapter.

Getting ready

Start off by importing a new sprite (unless you like the default) as well as a background you like. Also, start thinking about a story you want to tell—or you can just follow what we do here!

There are two blocks that we are going to use to accomplish all of this, one of which we used already in the previous chapter. This family of blocks are the say and think blocks:

Recall that the first one in this list is the block we used in the previous chapter.

Tip

So what's the difference between all of these blocks?

Two of these blocks help with timing. These are the first and third in the picture that include a time condition. These are the ones we will focus on because we generally want to control how long the words are displayed on the screen.

The...