Book Image

iAd Production Beginner's Guide

By : Ben Collier
Book Image

iAd Production Beginner's Guide

By: Ben Collier

Overview of this book

Think of an iAd as a micro-app contained within an app on a user's iPhone or iPad that they've downloaded from the App Store. When the user taps your advert's banner it bursts into life filling the entire screen of their device. iAd Beginner's Guide takes you through the start to finish process of building rich, compelling, interactive iAds. You will learn to create beautiful multi-page ads with store finders, social sharing, 3D images and video galleries. You will create ads that utilize the powerful technologies in the iPhone to make your brand shine. Once you have engaged the user you can carry out targeted advertising campaigns with location-based coupons, store finders and social engagement. Using the iTunes Store you will see how it's even possible to add one-click digital content purchasing right within your ad. Learn how iAd producer manages all the HTML5, JavaScript, and CSS3 behind your iAd. You will be creating emotive, gripping and effective mobile advertising campaigns in no time.
Table of Contents (18 chapters)
iAd Production
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Time for action — shake shake shake


Using the built-in Shake to Change template, we'll create the second page of our iAd. We'll then add multiple images that change each time the user shakes the device.

  1. 1. Continuing with the Dino Stores project in iAd Producer, double-click the Page 2 page in the project overview. From the template picker, select Shake to Change and press choose.

  2. 2. Now open up the page in the canvas by double-clicking on it. Expand the Asset Library and find the images dino-shape-1.png to dino-shape-8.png. Now click on the first image to highlight it, and then click on the last image in the list while holding the Shift key to select all of these images. Now drag the selection to the placeholder area in the middle of the canvas. In the following screenshot, we can see the multiple images selected and ready to be dragged:

  3. 3. Some of the images are larger than the placeholder area, so we need to expand it using the drag handles. Try making it the whole width of the canvas...