Interestingly though, the first point of the final shot setup that we will tackle here can in many ways be described as both technical and creative in that both elements have to be factored into the final decisions that we make. The point in question would be a consideration regarding the type of shot or shots that we are trying to create. To understand what I mean by the phrase type of shot, let's make use of SketchUp's Susan character as our subject matter and look at some very basic examples of the more frequent or commonly used shot types.
Note
Although V-Ray and SketchUp will most probably be used by CG artists as a toolset to create environment and product renders, we are making use of a character in these definitions due to the visual familiarity with the shot types discussed that mediums such as film and TV have naturally given us. When making renders of our own, we will of course have to take the principles highlighted here and then apply them to the environment...