Book Image

The Complete Guide to DAZ Studio 4

By : Paolo Ciccone
Book Image

The Complete Guide to DAZ Studio 4

By: Paolo Ciccone

Overview of this book

„While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3Ddesigning and create great 3D art with DAZ Studio. This book will show you the way!The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.
Table of Contents (20 chapters)
The Complete Guide to DAZ Studio 4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

LuxRender


Since the beginning of computer graphics, realism has been one of the most important goals facing artists and programmers alike. Jurassic Park, released in 1993, became a landmark moment in cinema history because it showed the whole world that 3D computer-generated images could be rendered realistically. It changed the movie industry forever.

On the surface it might seem that we have reached the target: computer-generated images can be realistic. In reality the solution is not at all that simple. Even with powerful software, achieving realism is very difficult. A typical Hollywood blockbuster using a lot of Computer Generated Imagery (CGI) requires the dedicated work of many experts for years in order to achieve any level of realism. Movies such as Avengers or Iron Man cost north of 200 million dollars to be realized and a lot of that cost is in paying CGI artists for their time and expertise.

It would be reasonable to think that hyper-realism is out of reach for the hobbyist or...