Book Image

Learning Anime Studio

By : Chad Troftgruben
Book Image

Learning Anime Studio

By: Chad Troftgruben

Overview of this book

Table of Contents (17 chapters)
Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Bringing a Cartoon Character to Life

The time has come for us to start designing and rigging the cartoon character we will be using for this project. There are many elements to consider, especially when it comes to creating a skeletal structure for your character. Don't worry, this chapter will guide you through the entire process and before you know it, you will have the star of your production ready to go!

In this chapter, we will cover the following topics:

  • Thinking about design

  • Learning the basics of bone animation

  • Animating bones

  • Creating your first character

  • Rigging your character