Switching between OP families is a very powerful tool, but it can sometimes be a very resource-consuming process (especially a TOP-to-CHOP conversion if Download Type is switched to immediate (slow)). Of course, it's important to be aware of the possibilities of conversion since certain operations on data are often difficult in one domain and straightforward in another; therefore, even switching back and forth can sometimes make a lot of sense. You'll find COMP at /project1/05_OPconversion
if there are a couple of example conversions. Sometimes, data needs to be prepared in a certain way for the conversion to work. For example, CHOP data needs to be in the range of 0 to 1 for a conversion to TOP, and DAT needs to have certain titles in its first row to tell DAT and SOP which column means what. You'll find two OP family full cycles, so go through all the families until we arrive at the family we started at. One of them is depicted in the following screenshot...
Multimedia Programming Using Max/MSP and TouchDesigner
By :
Multimedia Programming Using Max/MSP and TouchDesigner
By:
Overview of this book
Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started with Max
Max Setup and Basics
Advanced Programming Techniques in Max
Basic Audio in Max/MSP
Advanced Audio in Max/MSP
Low-level Patching in Gen
Video in Max/Jitter
Max for Live
Basic Visualization Using TouchDesigner
Advanced Visualization Using TouchDesigner
3D Rendering and Examples
Connecting Our Software to the World
Index
Customer Reviews