Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By : Patrik Lechner
Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By: Patrik Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


First and foremost, we learned that if we are good at Max/MSP, we are quite capable of building lots of things in Max for Live. We didn't go into building audio FX and spectacular synths since these are just straightforward Max/MSP tasks. Rather, we concentrated on how the Live API works, how to access Live, and how to control it. Although we haven't explored Max for Live a lot, it should be obvious that the possibilities are huge. At this point, switching around freely between detailed linear composition in Live or complex non-linear experiments in Max for Live should be easy. Any small utility you imagine inside Live should be at your fingertips, opening up the whole Ableton Live system.

In the next chapter, we are going to explore visualization and start to learn about TouchDesigner, which will enable us to easily realize our visual ideas and experiments.