Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By : Patrik Lechner
Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By: Patrik Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


We started this chapter by claiming that TouchDesigner is both intuitive and deep, and by now, I hope understand what was meant by that. We saw how to get some movement in TOPs using CHOP exports; we have arrived at a basic understanding about what the UI is showing us and what it is capable of. Also, we saw how to enter performance mode and how to record movies, how to build a simple UI, and how to inspect what's actually happening using the viewer active flag, the display flag, the evaluate DAT, the trail CHOP, and other techniques.

Now, we'll put all of what we've learned to some use! We're going to first connect Max and TouchDesigner to get some basic audiovisual experience going!