This chapter introduced the CG compositing stage and Blender's significant advantage as a compositor. We also obtained an understanding on what can go in and out of Blender Compositor in terms of formats, color spaces, passes, layers, and bit depths. The next chapter deals with Blender's node-based architecture and user interface.
Blender Compositing and Post Processing
Blender Compositing and Post Processing
Overview of this book
Table of Contents (14 chapters)
Blender Compositing and Post Processing
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Blender Compositing – Overview
Working with Blender Compositor
Working with Input and Output Nodes
Image Manipulation Techniques
Beyond Grading
Alpha Sports
Index
Customer Reviews