Book Image

Instant Slic3r

By : David Moore
Book Image

Instant Slic3r

By: David Moore

Overview of this book

One of the most critical parts of 3D printing is taking a 3D model and converting it to a format that a 3D printer can print. Slic3r is one of the best pieces of software out there. It gives great control over how an object is converted, and can save you hours upon hours of frustration by producing great prints. This book will show you how. Instant Slic3r strives to give you a good foundation for what Slic3r can do. It offers a hands-on way to learn about how Slic3r works, and how you can use its powerful features to produce great prints. It takes you from the beginning setup, through advanced features such as post processing the G-Code that it produces. You will get a good grasp on how Slic3r works, and ways to troubleshoot your prints to make the best objects your printer can produce. Instant Slic3r covers where to get Slic3r and how to install it on a variety of platforms, and helps lead you through the setup and tweaking your personal printer settings. The book is clearly laid out and easy to follow, but with information that even experienced users of Slic3r will find useful. You will learn how Slic3r converts your model into G-Code. Then, you will learn how to not only read that G-Code, but how you can write scripts for post-processing the output, before it is sent to the printer. You will also learn what things can go wrong with printing, and how you can use Slic3r to troubleshoot the issue and then fix it. Along with this, you will learn how to improve your printing by delving into Slic3r's expert settings. The book is filled with examples, leading you through not only how to do things, but why they need to be done. After you are finished with this book, you will have a deeper understanding of Slic3r and 3D printing.
Table of Contents (7 chapters)

The basics of G-code (Should know)


We've talked about G-code at various points in this book. We know that it's the code that Slic3r produces and sends to the printer. What exactly is it though? How can we alter it directly to affect our prints? In this recipe, we'll look at a model sliced by Slic3r in order to better understand how our printer functions.

Getting ready

For this recipe, let's slice up one of our torture test files to look at. Let's take Snake by Zomboe (http://www.thingiverse.com/thing:4743) to look at.

We will slice the file and take a look at the generated G-code that Slic3r produces.

How to do it...

  1. Load up Slic3r. For this example, we will use its GUI.

  2. In the Output options on the Print Settings tab, check the box with Verbose G-code. We do this to get more information on what our G-code is doing, it turns on comments for all of the lines of G-code:

  3. Slice our model, taking note where we saved it.

  4. Open the sliced model into a text editor. The sliced model will be named <filename>.gcode.

How it works...

Now that we have our model sliced, let's take a look at it:

; generated by Slic3r 0.9.10b on 2013-08-07 at 08:28:44

; layer_height = 0.4
; perimeters = 3
; top_solid_layers = 3
; bottom_solid_layers = 3
; fill_density = 0.4
; perimeter_speed = 30
; infill_speed = 60
; travel_speed = 130
; nozzle_diameter = 0.5
; filament_diameter = 3
; extrusion_multiplier = 1
; perimeters extrusion width = 0.53mm
; infill extrusion width = 0.53mm
; solid infill extrusion width = 0.53mm
; top infill extrusion width = 0.53mm
; first layer extrusion width = 0.70mm

G21 ; set units to millimeters
M107 ; disable fan
M104 S200 ; set temperature
G28 ; home all axes
G1 Z5 F5000 ; lift nozzle

M109 S200 ; wait for temperature to be reached
G90 ; use absolute coordinates
G92 E0 ; reset extrusion distance
M82 ; use absolute distances for extrusion
G1 F1800.000 E-1.00000 ; retract
G92 E0 ; reset extrusion distance
G1 Z0.350 F7800.000 ; move to next layer (0)
G1 X55.204 Y56.037 ; move to first skirt point
G1 F1800.000 E1.00000 ; compensate retraction
G1 X56.044 Y55.197 F540.000 E1.03865 ; skirt
G1 X57.054 Y54.367 E1.08118 ; skirt
G1 X58.204 Y53.757 E1.12354 ; skirt
.
. <truncated for brevity>
.
G1 X114.772 Y113.057 F600.000 E1.01138 ; perimeter
G1 F1800.000 E0.01138 ; retract
G92 E0 ; reset extrusion distance
M107 ; disable fan
M104 S0 ; turn off temperature
G28 X0  ; home X axis
M84     ; disable motors

; filament used = 681.3mm (4.8cm3)

; avoid_crossing_perimeters = 0
; bed_size = 200,200
; bed_temperature = 0
.
. <truncated for brevity>
.
; wipe = 0
; z_offset = 0

The actual file is much longer than the one we have here, but this gives us a good section to look at. So what are we seeing here?

The first part, each line starting with a semi-colon (;) are comments. They tell us when the file was slice, and helpfully, what are the settings for. So if we have a file that we feel prints perfectly, but don't know what configuration we used, we can go back to the sliced file and get the settings again.

Note

The settings at the bottom of the sliced file are only available with Verbose G-code. The settings at the top of the file are there in normal mode.

In G-code, the semi-colon (;) stands for a comment. Comments can be on a line by themselves or as part of a line:

; first layer extrusion width = 0.70mm
M104 S0 ; turn off temperature

Once a comment is started though, it continues to the end of the line. This may be useful if we want to save a sliced file and add in notes of our own. We can also use post-processing scripts to add in G-code, and comments about what it does.

After the comments is a long set of lines with letters and numbers. The letters indicate the type of action that is to be performed, and the numbers indicate either the action itself, or the interval that is used in the action.

More information on 3D printing G-code can be found at the RepRap wiki (http://reprap.org/wiki/G-code). Though not all firmware support all of the G-codes listed there.

The following list contains the most common letters in our G-code file. They are listed in order of importance and frequency:

  • G: Prepares the machine for movement and the type of movement wanted.

  • M: In G-code M is an auxiliary function; in our case telling our printer to do something specific to 3D printing. This controls the heated bed, fan, extruder, and other 3D printing-specific mechanical parts.

  • X, Y, and Z: These are for the location that the nozzle should go to at that point in the G-code. We will usually see X and Y together, with Z added when the hot end is raised or bed lowered, depending on our printer style.

  • F: This is for the feed rate of our filament.

  • E: Defines the precision for our feed rate. When coupled with F, it defines how our filament is extruded. A negative number means our filament is being extracted to prevent blobbing or threads of filament.

  • S: In most G-code it defines the speed of the tool. When it is coupled with a code responsible for temperature, it defines the temperature for that part.

There's more...

Slic3r also allows us to input extra G-code at the time of slicing. We can have it input code at the start of a print, the end of a print, each time a print layer is finished, and whenever a tool is changed (in our case, this means switching to a different extruder).

Note

Custom starting G-code commands are inserted after the temperature control codes for the heated bed and extruder.

These can be set in the Printer Settings tab under the Custom G-code selection. We see that Slic3r already puts in some G-code for us for the common printing tasks.